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Главная » Файлы » Карты Warcraft » RPG

Monster Master RPG v0.36b
[ · Скачать удаленно (1.21Mb) ] 15.08.2009, 17:53
Название карты: Monster Master RPG 
Автор карты: Robbepop 
Жанр: Role Playing Game/RPG 
Версия: 0.36b 
Язык: Английский 
Кол-во игроков: 10 
Поддержка компьютера: нет 
Размер: 256x256 
Ландшафт: Cityscape 
Прикольная карта от 17 июня 2009 года, в категории Role Playing Game/RPG, для десяти игроков. Интересный ландшафт, консольные команды.



Changelog v0.36b. 

Bugfixes: 

-Fixed the Staff of Lightning bug by changing how the spell is working. 
-Fixed a bug in the AntiAfkSys and recoded it a lil bit. 
-Fixed a bug, that sometimes enemies massed in dungeons. (for example in front of a gate) 
-Monster Master was able to equip some "only monsters" items - fixed. 
-Fixed a bug, that players lost gold when they got killed in the PvP arena. 
-Cloud Fog didn't cause enemies to miss on their attacks. 
-Monsters with Reincarnation wont get removed from the game now, when they die while reincarnation isn't ready. 
-Critical Strikes from items never triggered - fixed. 
-Megamagic was able to destroy trees, which could cause other bugs - fixed. 
-PvC Enemys often didn't attack your monster master - fixed. 
-Fixed a huge bug in the Fusionsystem, where a wrong monster was removed instead of the fused one in fusions with 2 different players. 
-Fixed a bug, that monster had no abilities, when they were caught above level 1. 
-Earth Guardian was shown as T2, but it was T3. 
-Fixed a tooltipbug from Poison Strike. 
-Added manacost to teleporter. (staff) 
-Wisp had a melee attack, but should be ranged - fixed. 
-Fixed a bug, where the Itemdropmessage said that a fusionscroll dropped, when a specialitem dropped instead. 
-Increased the distance from a portal when you enter a new dungeon. 
-It was possible to go through the closed PvC-Arena door - fixed. 
-Mega Drac had no projectile - fixed. 
-Added an error message, when loading with an old code. (also some Errors didn't worked right) 
-Added some error messages for "-new"; for example when you try to repick while fighting in the arena. 
-Fixed some bugstates. 
-Fixed a tooltipbug in the "Drac Lord" fusionscroll. 
-Fixed a bug that True Sight did not have any level conditions. 
-Fixed a bug that Corruption Aura did not have any level conditions. 

Improvements/Performance: 

-Decreased Loadingtime and improved game performance a bit by changing how the ability learn system works for enemy creeps. 
-Recoded the whole teleport triggers and added a few features to them. (GUI -> JASS) 
-Recoded the Fusionsystem a bit - now items from "parents" will go into the inventory of the result monster on will be layn down to its feet. 
-Recoded some other Triggers from GUI to Jass. 
-Added a max loadcount: Players now have got 5 tries to load their heroes. 

Terrain/Cosmetics: 

-Increased size of dungeon #6 a bit. 
-Increased size of dungeon #7 a bit. 
-Imrproved the portalrooms "terrain" a bit and made the missing numbers for the next dungeons. 
-Remade a few interface options. 
-Added a new imported icon to Burning Treant. (selfmade) 
-Added a new imported icon to Frost Treant. (selfmade) 
-F9-Log completly remade. 

Gameplay: 

-Added 4 brand new ?-monsters. 
-Added 7 brand new T4 monsters. 
-Added a new Multiboard, which give a great overview about the players and their teams. 
-Monsters now learn their stage 4 abilities with a min fusionlevel of 40 instead of 50. (they also need to be lvl 30) 
-Greater bosses now give more gold, when you kill them. 
-2 neu Dungeons! (#9 and #10) 
-New PvC-Arena fights. (20 total) 
-A new command: "-swapxy" which allows the player to swap the monster data with the data from a court slot. 
-Remade the fusionlevel requirements for T4 and ?-Monsters. 
-Increased the attack damage from monsters with higher tiers. (+2 dmg / tier) 
-Monsters in higher tiers get a hp and mana bonus now. 
-The command "-mi" now also shows the Fl of all monsters. 
-Monstermaster now revive after 30 seconds instead of 45 seconds. 
-Now, only players, who are in the Dungeon get the gold and the message, when a boss is killed. 
-Added a new Ability: Stomp 

Balance: 

-Balanced the price of some staffs. 
-All mana potions now cost 5 mana to cast. 
-Increased the bonus damage from Inner Fire. 
-Increased the bonus damage from Damage Aura and made the value non-%. 
-Rebalanced the price of some Monster Master items. 
-Rebalanced heal value of Spell: "Healing Wave" 
-Flying Dutchman now has got new abilities. 
-Greatly improved True Sight. 

Items: 

-Made the 7 missing Fusionscrolls for the ?-monster t4 fusions. 
-Added 12 brand new Fusionscrolls for the new monsters. 

Note: 
I had a huge data lost. So the work for the new version took longer and i had to recreate much stuff. 
Please report all bugs to me, so that we can make MM RPG an awesome and bugfree game! 

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